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About Us

Our principles

How we write

1

What You Do In-Game

Every entry describes the core player action: what you are doing moment to moment, whether that is growing, fighting, claiming territory, or waiting for the right upgrade.

  • Entries name the specific loop — absorb, attack, expand, or idle — so readers know exactly what kind of play to expect
  • Session-based descriptions cover how a typical run begins, progresses, and ends
  • No abstract language: if the game is about eating other players to grow, the entry says that plainly
2

Controls and Input

Each description explains how the game is actually operated — mouse, keyboard, touch, or a combination — so readers know whether a game fits their setup before they click away.

  • Input methods are listed factually: cursor movement, hotkeys, single-button mechanics, or passive interaction
  • Device context is included where it matters, noting whether a game runs cleanly on a trackpad or requires precise mouse control
  • Control complexity is described, not rated — readers decide whether simple or involved suits them
3

Where to Reach the Game

Every entry links directly to the external platform where the game is hosted, so readers move from description to play without searching.

  • Links point to the original host or publisher page, not aggregators or mirrors
  • Loopfield does not host, embed, or launch any game itself — the link is always outward
  • Platform context is noted where relevant, such as whether a game lives on its own domain or within a larger browser-game hub
4

Categories as Context

Games are grouped into a small number of descriptive categories — Survival and Growth, Arena and Combat, Territory and Control, Idle and Incremental — that tell readers what kind of experience to expect.

  • Categories describe play style and session shape, not platform or release date
  • A game sitting in Territory and Control signals map-claiming mechanics; one in Idle signals passive progression
  • Labels are descriptive, not navigational — they appear on entries to orient readers, not as clickable filters

Good to know

Questions & Answers

Can I play on mobile?

It depends on the game — most open in a mobile browser on their platform.

Do you add new games?

The catalogue is reviewed and updated periodically.

How can I suggest a game?

Use the contact page to report an issue or suggest a game.

What exactly is this website?

This is an independent catalogue of browser games. It hosts no games and runs no launchers; it explains what each game is and points to the platform that runs it.