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About Us
Our principles
How we write
What You Do In-Game
Every entry describes the core player action: what you are doing moment to moment, whether that is growing, fighting, claiming territory, or waiting for the right upgrade.
- Entries name the specific loop — absorb, attack, expand, or idle — so readers know exactly what kind of play to expect
- Session-based descriptions cover how a typical run begins, progresses, and ends
- No abstract language: if the game is about eating other players to grow, the entry says that plainly
Controls and Input
Each description explains how the game is actually operated — mouse, keyboard, touch, or a combination — so readers know whether a game fits their setup before they click away.
- Input methods are listed factually: cursor movement, hotkeys, single-button mechanics, or passive interaction
- Device context is included where it matters, noting whether a game runs cleanly on a trackpad or requires precise mouse control
- Control complexity is described, not rated — readers decide whether simple or involved suits them
Where to Reach the Game
Every entry links directly to the external platform where the game is hosted, so readers move from description to play without searching.
- Links point to the original host or publisher page, not aggregators or mirrors
- Loopfield does not host, embed, or launch any game itself — the link is always outward
- Platform context is noted where relevant, such as whether a game lives on its own domain or within a larger browser-game hub
Categories as Context
Games are grouped into a small number of descriptive categories — Survival and Growth, Arena and Combat, Territory and Control, Idle and Incremental — that tell readers what kind of experience to expect.
- Categories describe play style and session shape, not platform or release date
- A game sitting in Territory and Control signals map-claiming mechanics; one in Idle signals passive progression
- Labels are descriptive, not navigational — they appear on entries to orient readers, not as clickable filters
Good to know
Questions & Answers
Can I play on mobile?
It depends on the game — most open in a mobile browser on their platform.
Do you add new games?
The catalogue is reviewed and updated periodically.
How can I suggest a game?
Use the contact page to report an issue or suggest a game.
What exactly is this website?
This is an independent catalogue of browser games. It hosts no games and runs no launchers; it explains what each game is and points to the platform that runs it.